LOOPING ENVELOPES
Loopable envelopes can be simulated using a Table.
1) select Sawtooth for an LFO waveform
2) set LFO to modify amplitude
3) make a new table for that LFO
4) add as many points in new table as you want as breakpoints in your "envelope"
-- unmodified sawtooth is basically a looping ADS envelope: attack, decay to zero sustain, repeat
-- by adding another point in the table, you can create other decay levels and slopes and rates
5) overall length of the "envelope" is determined by LFO rate (use slower rate for audible looped envelope)
6) LFO rate can be synced to tempo, therefore looped envelope also syncs to tempo
7) looped envelopes can also be set to filter cutoff/res amt, pitch, individual multisample volume, etc
8.) multiple LFOs can be assigned per patch, allowing for quite complex, repeating patterns/motifs
9) the Fusion's "alternate range" can be used to individually control custom LFO table amounts
-- aftertouch brings in hidden quick-pulsing looped envelope set to filter cutoff
-- mod wheel brings in a LFO table set as a looping pitch envelope at half-tempo
-- "random" alternate range trigger set to pan, level, filter cutoff, etc






